I was the Lead Character Designer on this film. It was a pleasure designing at the Aaron Sims Company. Louis Leterrier was one of the nicest directors I have ever worked for.
Thank you all for the kind comments.
| Creature/ Character/Concept Artist Jerad S Marantz has been working in both the Film and Game industry for over ten years. After graduating from Pasadena Art Center College of Design he started designing for Stan Winston Studio. He has also freelanced for several special FX houses including: Amalgamated Dynamics Inc., Quantum Creation FX, Creature FX Inc, and Almost Human. Currently he is the lead designer at the Aaron Sims Company. In late 2005 Jerad worked full-time at Ncsoft Santa Monica where he designed for such games as, “Richard Garriot's Tabula Rasa,” Guild Wars and Lineage Forever. He has also freelanced for Midway (Surreal Games), THQ and Climax. Marantz started his career at an early age interning for Special FX houses. Trying a little of everything enabled him to narrow his focus to character / creature design for the Film and Game industries. His acquired skills in sculpture, painting, illustration, Zbrush, and Photoshop all aide his unique sense of concept design. Jerad also enjoys teaching at Gnomon School of Visual FX, and the Concept Design Academy |